Cricket Clash

Led technical optimization achieving significant performance improvements. Reduced WebGL build size from 60MB to 24MB while improving FPS from 37 to 53.





Game Developer specializing in mobile game development, focused on optimizing performance and crafting engaging user experiences.
Led technical optimization achieving significant performance improvements. Reduced WebGL build size from 60MB to 24MB while improving FPS from 37 to 53.
Developed and optimized a high-performance mobile game achieving widespread user adoption and engagement.
Created an engaging mobile game combining restaurant management with martial arts elements. Players run a cafe while mastering kung-fu techniques.
Projects where I contributed to live operations after reaching massive scale
Developed features, reduced crashes and fixed multiple production bugs, also reduced drawcalls for this massively popular board game with millions of active players worldwide.
Looking to collaborate on innovative game development projects or discuss technical optimization? Let's connect!
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